A child node of a `Rule` node
RuleChild(Background background, Scenario scenario)
boolean
equals(Object o)
Optional<Background>
getBackground()
Optional<Scenario>
getScenario()
int
hashCode()
static RuleChild
of(Background background)
of(Scenario scenario)
String
toString()
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
equals
Object
hashCode
toString