Uses of Interface
org.apache.batik.ext.awt.image.Light

Packages that use Light
org.apache.batik.ext.awt.image Contains extensions to the java.awt.image package. 
org.apache.batik.ext.awt.image.renderable   
org.apache.batik.ext.awt.image.rendered   
 

Uses of Light in org.apache.batik.ext.awt.image
 

Classes in org.apache.batik.ext.awt.image that implement Light
 class AbstractLight
          An abstract implementation of the Light interface.
 class DistantLight
          A light source placed at the infinity, such that the light angle is constant over the whole surface.
 class PointLight
          A light source which emits a light of constant intensity in all directions.
 class SpotLight
          A light source which emits a light of constant intensity in all directions.
 

Uses of Light in org.apache.batik.ext.awt.image.renderable
 

Methods in org.apache.batik.ext.awt.image.renderable that return Light
 Light SpecularLightingRable8Bit.getLight()
           
 Light DiffuseLightingRable8Bit.getLight()
           
 Light SpecularLightingRable.getLight()
           
 Light DiffuseLightingRable.getLight()
           
 

Methods in org.apache.batik.ext.awt.image.renderable with parameters of type Light
 void SpecularLightingRable8Bit.setLight(Light light)
           
 void DiffuseLightingRable8Bit.setLight(Light light)
           
 void SpecularLightingRable.setLight(Light light)
           
 void DiffuseLightingRable.setLight(Light light)
           
 

Constructors in org.apache.batik.ext.awt.image.renderable with parameters of type Light
DiffuseLightingRable8Bit(Filter src, Rectangle2D litRegion, Light light, double kd, double surfaceScale, double[] kernelUnitLength)
           
SpecularLightingRable8Bit(Filter src, Rectangle2D litRegion, Light light, double ks, double specularExponent, double surfaceScale, double[] kernelUnitLength)
           
 

Uses of Light in org.apache.batik.ext.awt.image.rendered
 

Constructors in org.apache.batik.ext.awt.image.rendered with parameters of type Light
DiffuseLightingRed(double kd, Light light, BumpMap bumpMap, Rectangle litRegion, double scaleX, double scaleY, boolean linear)
           
SpecularLightingRed(double ks, double specularExponent, Light light, BumpMap bumpMap, Rectangle litRegion, double scaleX, double scaleY, boolean linear)
           
 



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