| Package | Description |
|---|---|
| com.amazonaws.services.gamelift |
|
| com.amazonaws.services.gamelift.model |
| Modifier and Type | Method and Description |
|---|---|
Future<CreatePlayerSessionResult> |
AbstractAmazonGameLiftAsync.createPlayerSessionAsync(CreatePlayerSessionRequest request,
AsyncHandler<CreatePlayerSessionRequest,CreatePlayerSessionResult> asyncHandler) |
Future<CreatePlayerSessionResult> |
AmazonGameLiftAsyncClient.createPlayerSessionAsync(CreatePlayerSessionRequest request,
AsyncHandler<CreatePlayerSessionRequest,CreatePlayerSessionResult> asyncHandler) |
Future<CreatePlayerSessionResult> |
AmazonGameLiftAsync.createPlayerSessionAsync(CreatePlayerSessionRequest createPlayerSessionRequest,
AsyncHandler<CreatePlayerSessionRequest,CreatePlayerSessionResult> asyncHandler)
Reserves an open player slot in an active game session.
|
| Modifier and Type | Method and Description |
|---|---|
CreatePlayerSessionRequest |
CreatePlayerSessionRequest.clone() |
CreatePlayerSessionRequest |
CreatePlayerSessionRequest.withGameSessionId(String gameSessionId)
A unique identifier for the game session to add a player to.
|
CreatePlayerSessionRequest |
CreatePlayerSessionRequest.withPlayerData(String playerData)
Developer-defined information related to a player.
|
CreatePlayerSessionRequest |
CreatePlayerSessionRequest.withPlayerId(String playerId)
A unique identifier for a player.
|
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