| Package | Description |
|---|---|
| com.amazonaws.services.gamelift |
|
| com.amazonaws.services.gamelift.model |
| Modifier and Type | Method and Description |
|---|---|
Future<CreatePlayerSessionsResult> |
AbstractAmazonGameLiftAsync.createPlayerSessionsAsync(CreatePlayerSessionsRequest request,
AsyncHandler<CreatePlayerSessionsRequest,CreatePlayerSessionsResult> asyncHandler) |
Future<CreatePlayerSessionsResult> |
AmazonGameLiftAsyncClient.createPlayerSessionsAsync(CreatePlayerSessionsRequest request,
AsyncHandler<CreatePlayerSessionsRequest,CreatePlayerSessionsResult> asyncHandler) |
Future<CreatePlayerSessionsResult> |
AmazonGameLiftAsync.createPlayerSessionsAsync(CreatePlayerSessionsRequest createPlayerSessionsRequest,
AsyncHandler<CreatePlayerSessionsRequest,CreatePlayerSessionsResult> asyncHandler)
Reserves open slots in a game session for a group of players.
|
| Modifier and Type | Method and Description |
|---|---|
CreatePlayerSessionsRequest |
CreatePlayerSessionsRequest.addPlayerDataMapEntry(String key,
String value) |
CreatePlayerSessionsRequest |
CreatePlayerSessionsRequest.clearPlayerDataMapEntries()
Removes all the entries added into PlayerDataMap.
|
CreatePlayerSessionsRequest |
CreatePlayerSessionsRequest.clone() |
CreatePlayerSessionsRequest |
CreatePlayerSessionsRequest.withGameSessionId(String gameSessionId)
A unique identifier for the game session to add players to.
|
CreatePlayerSessionsRequest |
CreatePlayerSessionsRequest.withPlayerDataMap(Map<String,String> playerDataMap)
Map of string pairs, each specifying a player ID and a set of developer-defined information related to the
player.
|
CreatePlayerSessionsRequest |
CreatePlayerSessionsRequest.withPlayerIds(Collection<String> playerIds)
List of unique identifiers for the players to be added.
|
CreatePlayerSessionsRequest |
CreatePlayerSessionsRequest.withPlayerIds(String... playerIds)
List of unique identifiers for the players to be added.
|
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