| Package | Description |
|---|---|
| com.amazonaws.services.gamelift.model |
| Modifier and Type | Method and Description |
|---|---|
ServerProcess |
ServerProcess.clone() |
ServerProcess |
ServerProcess.withConcurrentExecutions(Integer concurrentExecutions)
The number of server processes that use this configuration to run concurrently on an instance.
|
ServerProcess |
ServerProcess.withLaunchPath(String launchPath)
The location of the server executable in a custom game build or the name of the Realtime script file that
contains the
Init() function. |
ServerProcess |
ServerProcess.withParameters(String parameters)
An optional list of parameters to pass to the server executable or Realtime script on launch.
|
| Modifier and Type | Method and Description |
|---|---|
List<ServerProcess> |
RuntimeConfiguration.getServerProcesses()
A collection of server process configurations that describe which server processes to run on each instance in a
fleet.
|
| Modifier and Type | Method and Description |
|---|---|
RuntimeConfiguration |
RuntimeConfiguration.withServerProcesses(ServerProcess... serverProcesses)
A collection of server process configurations that describe which server processes to run on each instance in a
fleet.
|
| Modifier and Type | Method and Description |
|---|---|
void |
RuntimeConfiguration.setServerProcesses(Collection<ServerProcess> serverProcesses)
A collection of server process configurations that describe which server processes to run on each instance in a
fleet.
|
RuntimeConfiguration |
RuntimeConfiguration.withServerProcesses(Collection<ServerProcess> serverProcesses)
A collection of server process configurations that describe which server processes to run on each instance in a
fleet.
|
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