UpdateRuntimeConfigurationResult |
AmazonGameLift.updateRuntimeConfiguration(UpdateRuntimeConfigurationRequest updateRuntimeConfigurationRequest)
Updates the current runtime configuration for the specified fleet, which tells Amazon GameLift how to launch
server processes on instances in the fleet.
|
UpdateRuntimeConfigurationResult |
AbstractAmazonGameLift.updateRuntimeConfiguration(UpdateRuntimeConfigurationRequest request) |
UpdateRuntimeConfigurationResult |
AmazonGameLiftClient.updateRuntimeConfiguration(UpdateRuntimeConfigurationRequest request)
Updates the current runtime configuration for the specified fleet, which tells Amazon GameLift how to launch
server processes on instances in the fleet.
|
Future<UpdateRuntimeConfigurationResult> |
AbstractAmazonGameLiftAsync.updateRuntimeConfigurationAsync(UpdateRuntimeConfigurationRequest request) |
Future<UpdateRuntimeConfigurationResult> |
AmazonGameLiftAsyncClient.updateRuntimeConfigurationAsync(UpdateRuntimeConfigurationRequest request) |
Future<UpdateRuntimeConfigurationResult> |
AmazonGameLiftAsync.updateRuntimeConfigurationAsync(UpdateRuntimeConfigurationRequest updateRuntimeConfigurationRequest)
Updates the current runtime configuration for the specified fleet, which tells Amazon GameLift how to launch
server processes on instances in the fleet.
|
Future<UpdateRuntimeConfigurationResult> |
AbstractAmazonGameLiftAsync.updateRuntimeConfigurationAsync(UpdateRuntimeConfigurationRequest request,
AsyncHandler<UpdateRuntimeConfigurationRequest,UpdateRuntimeConfigurationResult> asyncHandler) |
Future<UpdateRuntimeConfigurationResult> |
AmazonGameLiftAsyncClient.updateRuntimeConfigurationAsync(UpdateRuntimeConfigurationRequest request,
AsyncHandler<UpdateRuntimeConfigurationRequest,UpdateRuntimeConfigurationResult> asyncHandler) |
Future<UpdateRuntimeConfigurationResult> |
AmazonGameLiftAsync.updateRuntimeConfigurationAsync(UpdateRuntimeConfigurationRequest updateRuntimeConfigurationRequest,
AsyncHandler<UpdateRuntimeConfigurationRequest,UpdateRuntimeConfigurationResult> asyncHandler)
Updates the current runtime configuration for the specified fleet, which tells Amazon GameLift how to launch
server processes on instances in the fleet.
|